> For the complete documentation index, see [llms.txt](https://docs.kortstrid.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.kortstrid.io/rules-and-gameplay/cards-of-kortstrid.md).

# Cards of Kortstrid

\*\*\*\*V1 Card Shown Below\*\*\*\*

<figure><img src="https://881255098-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fa1bjiqrkBpFpkeADzJgt%2Fuploads%2FoC5rREC53nK8glQQKob8%2Fimage.png?alt=media&amp;token=7726291e-3b39-457c-a637-aac401c7c61d" alt=""><figcaption></figcaption></figure>

Upon each card you can find 4 Quadrants, each having a randomized designated Strength Stat. Each Rarity has a Minimum and Maximum Strength that can be assigned per slot, with some overlap between rarities

<figure><img src="https://881255098-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fa1bjiqrkBpFpkeADzJgt%2Fuploads%2FJw3Mgjn1ApPG5g5yFUpZ%2Fimage.png?alt=media&amp;token=28aec485-1de7-457a-adbe-5c7fdb583082" alt=""><figcaption></figcaption></figure>

As players ascend their playing cards, skills and stats are upgraded along the way

<figure><img src="https://881255098-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fa1bjiqrkBpFpkeADzJgt%2Fuploads%2FIdoGVEehk8YT7AflUBxa%2Fimage.png?alt=media&amp;token=760e0af5-6fb1-4d08-bd76-8c84bd2d4ba2" alt=""><figcaption></figcaption></figure>

Common:

* 4 numbers (top/bottom/left/right middle)
* 1 damage modifier
* 3 weakness modifiers

Uncommon:

* 4 numbers (top/bottom/left/right middle)
* 1 Element
* 1 Damage modifier
* 2 Weakness modifiers

Rare:

* 4 Numbers (top/bottom/left/right middle)
* 1 Element
* 1 Damage modifier
* 1 Defense modifier
* 1 Weakness modifier

Legendary:

* 4 Numbers (top/bottom/left/right middle)
* 1 Element
* 2 Damage modifiers
* 1 Defense modifier

Epic:

* 4 Numbers (top/bottom/left/right middle)
* 1 Element
* 1 Damage modifier
* 2 Defense modifiers

Supreme:

* 4 Numbers (top/bottom/left/right middle)
* 2 Elements
* Defense all modifier
* Damage all modifier
